Extends:
Modifiers:
Source code
SFItem.SFSmartVest%%
%function_comment% | Sound | ActivatedSound | ||
%function_comment% | Sound | EmptySound | ||
%function_comment% | Sound | NotNeededSound |
| Activate () |
{
ActivatedSound=Sound'SpatialFear.SpatialFear.hiss4'
EmptySound=Sound'SpatialFear.SpatialFear.hiss2'
NotNeededSound=Sound'UnrealShare.Generic.Beep'
ItemDescription="SmartVest:\nA Personal Protection Unit.\nThis is a semi-sentient vest that provides partial protection against all known forms of physical dangers. "
ItemIcon=Texture'SfResource1.Icons.SmartVestIco'
bIsActiveItem=True
ItemName="SmartVest"
PlayerViewMesh=Mesh'SFItem.SFSmartVest'
PickupViewMesh=Mesh'SFItem.SFSmartVest'
PickupSound=Sound'Botpack.Pickups.UTHealth'
Mesh=Mesh'SFItem.SFSmartVest'
CollisionRadius=25.000000
CollisionHeight=15.000000
}